<developer>

Fernando Haro

</developer>
<about>

Full-stack developer from Baja California, Mexico. Specialized in building web apps and cloud solutions.

</about>
[email protected]
<experience>

Developer & Research Assistant

Mar 2025 - Present
Tech4Good Research Lab

Developing a React Native app to support caregivers and adults with Autism Spectrum Disorder (ASD) by providing access to resources, screening questionnaires, and connections to local professionals.

Competitive Programming Club Co-Leader

Oct 2024 - Present
CTRL-Coders Club

Helping lead the competitive programming club at my university, assisting students in improving their algorithmic thinking and problem-solving skills.

Full-Stack Developer

May 2023 - Present
Espy Software

Developing tailored web applications and working as a full-stack developer. Focused on creating efficient, scalable solutions.

</experience>
<projects>
1
Project screenshot 1Project screenshot 2Project screenshot 3

Real-time water tank monitoring application using IoT sensors to help users manage water usage efficiently in areas with unreliable supply.

Contributions

  • Designed a responsive and user-friendly interface with data visualization and real-time updates.
  • Built a scalable REST API on AWS Lambda, processing 1000+ daily sensor readings with < 200ms response times.

Technologies

ReactNestJSMySQLAWSArduinoTensorFlow
2
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Estilist

Fashion discovery platform offering personalized style recommendations based on user preferences and colorimetry.

Contributions

  • Led a cross-functional team of 5 developers using Scrum, achieving 100% sprint completion rate.
  • Implemented an image processing system with 90% accuracy for face shape and colorimetry identification.

Technologies

ReactDjango RESTPostgreSQLAzureDocker
3
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Espyntar

Multiplayer drawing and guessing game supporting up to 8 concurrent players in real-time.

Contributions

  • Implemented networking using TCP sockets with a custom communication protocol.
  • Designed and developed core game logic using OOP principles.

Technologies

C++RaylibWinsock
4
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16-BDH

Interactive educational RPG that explores the historical Battle of Puebla through 3 chapters.

Contributions

  • Developed a custom game engine using C and Raylib.
  • Implemented cross-platform compilation using Emscripten for web deployment.

Technologies

CRaylibEmscripten
</projects>
<about_me>

I discovered my passion for programming at 16 through Arduino projects, which sparked my interest in software development. This early experience taught me the importance of problem-solving and creative thinking in technology.

When I'm not coding, I enjoy gaming, spending time with friends and family, reading, and playing guitar. I'm always eager to learn and chat about new tech.

Fernando Haro
</about_me>